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Książki \ Programowanie \ C#

C# 4.0 in a Nutshell, Fourth Edition Język: 2

9780596800956

Cena Brutto: 221.24

Cena netto: 210.70

Ilość:
Wersja: Drukowana
Autor Ben Albahari
Liczba_stron 1056
Wydawnictwo OReilly Media
Data_Wydania 2010-01-20
Poziom All Levels

Informacje podstawowe:

  • Wydawnictwo: O'Reilly Media
  • Data wydania: 20 stycznia 2010
  • Liczba stron: 1056
  • Autor/autorzy:
    • Joseph Albahari
    • Ben Albahari

Opis:

What people are saying about C# 4.0 in a Nutshell

"C# 4.0 in a Nutshell is one of the few books I keep on my desk as a quick reference. It is a book I recommend."-Scott Guthrie, Corporate Vice President, .NET Developer Platform, Microsoft Corporation

"A must-read for a concise but thorough examination of the parallel programming features in the .NET Framework 4." -Stephen Toub, Parallel Computing Platform Program Manager, Microsoft

"This wonderful book is a great reference for developers of all levels." - Chris Burrows, C# Compiler Team, Microsoft

When you have questions about how to use C# 4.0 or the .NET CLR, this highly acclaimed bestseller has precisely the answers you need. Uniquely organized around concepts and use cases, this fourth edition includes in-depth coverage of new C# topics such as parallel programming, code contracts, dynamic programming, security, and COM interoperability. You'll also find updated information on LINQ, including examples that work with both LINQ to SQL and Entity Framework. This book has all the essential details to keep you on track with C# 4.0.

  • Get up to speed on C# language basics, including syntax, types, and variables
  • Explore advanced topics such as unsafe code and preprocessor directives
  • Learn C# 4.0 features such as dynamic binding, type parameter variance, and optional and named parameters
  • Work with .NET 4's rich set of features for parallel programming, code contracts, and the code security model
  • Learn .NET topics, including XML, collections, I/O and networking, memory management, reflection, attributes, security, and native interoperability

O autorze/autorach:

Joseph Albahari

Joseph Albahariis author ofC# 3.0 in a Nutshell,LINQ Pocket Reference, andC# 3.0 Pocket Reference. He has been developing large-scale enterprise applications on .NET and other platforms for more than 15 years, and is author ofLINQPad- the popular utility for querying databases in LINQ.

Joseph is currently a freelance consultant.

Joseph's Home Page

View Joseph Albahari's full profile page.

Ben Albahari

Ben Albahariis the founder ofTake On It. He was a Program Manager at Microsoft for 5 years, where he worked on several projects, including the .NET Compact Framework and ADO.NET.

He was the cofounder of Genamics, a provider of tools for C# and J++ programmers, as well as software for DNA and protein sequence analysis.He is a co-author ofC# Essentials, the first C# book from O'Reilly, and of previous editions ofC# in a Nutshell.

View Ben Albahari's full profile page.

Zawartość (spis treści):

  1. Chapter 1 Introducing C#and the .NET Framework

    1. Object Orientation
    2. Type Safety
    3. Memory Management
    4. Platform Support
    5. C#’s Relationship with the CLR
    6. The CLR and .NET Framework
    7. What’s New in C# 4.0
  2. Chapter 2 C# Language Basics

    1. A First C# Program
    2. Syntax
    3. Type Basics
    4. Numeric Types
    5. Boolean Type and Operators
    6. Strings and Characters
    7. Arrays
    8. Variables and Parameters
    9. Expressions and Operators
    10. Statements
    11. Namespaces
  3. Chapter 3 Creating Types inC#

    1. Classes
    2. Inheritance
    3. The object Type
    4. Structs
    5. Access Modifiers
    6. Interfaces
    7. Enums
    8. Nested Types
    9. Generics
  4. Chapter 4 Advanced C#

    1. Delegates
    2. Events
    3. Lambda Expressions
    4. Anonymous Methods
    5. try Statements and Exceptions
    6. Enumeration and Iterators
    7. Nullable Types
    8. Operator Overloading
    9. Extension Methods
    10. Anonymous Types
    11. Dynamic Binding
    12. Attributes
    13. Unsafe Code and Pointers
    14. Preprocessor Directives
    15. XML Documentation
  5. Chapter 5 Framework Overview

    1. The CLR and Core Framework
    2. Applied Technologies
  6. Chapter 6 FrameworkFundamentals

    1. String and Text Handling
    2. Dates and Times
    3. Dates and Time Zones
    4. Formatting and Parsing
    5. Standard Format Strings and Parsing Flags
    6. Other Conversion Mechanisms
    7. Globalization
    8. Working with Numbers
    9. Enums
    10. Tuples
    11. The Guid Struct
    12. Equality Comparison
    13. Order Comparison
    14. Utility Classes
  7. Chapter 7 Collections

    1. Enumeration
    2. The ICollection and IList Interfaces
    3. The Array Class
    4. Lists, Queues, Stacks, and Sets
    5. Dictionaries
    6. Customizable Collections and Proxies
    7. Plugging in Equality and Order
  8. Chapter 8 LINQ Queries

    1. Getting Started
    2. Fluent Syntax
    3. Query Expressions
    4. Deferred Execution
    5. Subqueries
    6. Composition Strategies
    7. Projection Strategies
    8. Interpreted Queries
    9. LINQ to SQL and Entity Framework
    10. Building Query Expressions
  9. Chapter 9 LINQ Operators

    1. Overview
    2. Filtering
    3. Projecting
    4. Joining
    5. Ordering
    6. Grouping
    7. Set Operators
    8. The Zip Operator
    9. Conversion Methods
    10. Element Operators
    11. Aggregation Methods
    12. Quantifiers
    13. Generation Methods
  10. Chapter 10 LINQ to XML

    1. Architectural Overview
    2. X-DOM Overview
    3. Instantiating an X-DOM
    4. Navigating and Querying
    5. Updating an X-DOM
    6. Working with Values
    7. Documents and Declarations
    8. Names and Namespaces
    9. Annotations
    10. Projecting into an X-DOM
  11. Chapter 11 Other XML Technologies

    1. XmlReader
    2. XmlWriter
    3. Patterns for Using XmlReader/XmlWriter
    4. XmlDocument
    5. XPath
    6. XSD and Schema Validation
    7. XSLT
  12. Chapter 12 Disposal and GarbageCollection

    1. IDisposable, Dispose, and Close
    2. Automatic Garbage Collection
    3. Finalizers
    4. How the Garbage Collector Works
    5. Managed Memory Leaks
    6. Weak References
  13. Chapter 13 Diagnostics and Code Contracts

    1. Conditional Compilation
    2. Debug and Trace Classes
    3. Code Contracts Overview
    4. Preconditions
    5. Postconditions
    6. Assertions and Object Invariants
    7. Contracts on Interfaces and Abstract Methods
    8. Dealing with Contract Failure
    9. Selectively Enforcing Contracts
    10. Static Contract Checking
    11. Debugger Integration
    12. Processes and Process Threads
    13. StackTrace and StackFrame
    14. Windows Event Logs
    15. Performance Counters
    16. The Stopwatch Class
  14. Chapter 14 Streams and I/O

    1. Stream Architecture
    2. Using Streams
    3. Stream Adapters
    4. File and Directory Operations
    5. Memory-Mapped Files
    6. Compression
    7. Isolated Storage
  15. Chapter 15 Networking

    1. Network Architecture
    2. Addresses and Ports
    3. URIs
    4. Request/Response Architecture
    5. HTTP-Specific Support
    6. Writing an HTTP Server
    7. Using FTP
    8. Using DNS
    9. Sending Mail with SmtpClient
    10. Using TCP
    11. Receiving POP3 Mail with TCP
  16. Chapter 16 Serialization

    1. Serialization Concepts
    2. The Data Contract Serializer
    3. Data Contracts and Collections
    4. Extending Data Contracts
    5. The Binary Serializer
    6. Binary Serialization Attributes
    7. Binary Serialization with ISerializable
    8. XML Serialization
  17. Chapter 17 Assemblies

    1. What’s in an Assembly?
    2. Strong Names and Assembly Signing
    3. Assembly Names
    4. Authenticode Signing
    5. The Global Assembly Cache
    6. Resources and Satellite Assemblies
    7. Resolving and Loading Assemblies
    8. Deploying Assemblies Outside the Base Folder
    9. Packing a Single-File Executable
    10. Working with Unreferenced Assemblies
  18. Chapter 18 Reflection andMetadata

    1. Reflecting and Activating Types
    2. Reflecting and Invoking Members
    3. Reflecting Assemblies
    4. Working with Attributes
    5. Dynamic Code Generation
    6. Emitting Assemblies and Types
    7. Emitting Type Members
    8. Emitting Generic Methods and Types
    9. Awkward Emission Targets
    10. Parsing IL
  19. Chapter 19 Dynamic Programming

    1. The Dynamic Language Runtime
    2. Numeric Type Unification
    3. Dynamic Member Overload Resolution
    4. Implementing Dynamic Objects
    5. Interoperating with Dynamic Languages
  20. Chapter 20 Security

    1. Permissions
    2. Code Access Security (CAS)
    3. Allowing Partially Trusted Callers
    4. The Transparency Model in CLR 4.0
    5. Sandboxing Another Assembly
    6. Operating System Security
    7. Identity and Role Security
    8. Cryptography Overview
    9. Windows Data Protection
    10. Hashing
    11. Symmetric Encryption
    12. Public Key Encryption and Signing
  21. Chapter 21 Threading

    1. Threading’s Uses and Misuses
    2. Getting Started
    3. Thread Pooling
    4. Synchronization
    5. Locking
    6. Thread Safety
    7. Nonblocking Synchronization
    8. Signaling with Event Wait Handles
    9. Signaling with Wait and Pulse
    10. The Barrier Class
    11. The Event-Based Asynchronous Pattern
    12. BackgroundWorker
    13. Interrupt and Abort
    14. Safe Cancellation
    15. Lazy Initialization
    16. Thread-Local Storage
    17. Reader/Writer Locks
    18. Timers
  22. Chapter 22 Parallel Programming

    1. Why PFX?
    2. PLINQ
    3. The Parallel Class
    4. Task Parallelism
    5. Working with AggregateException
    6. Concurrent Collections
    7. SpinLock and SpinWait
  23. Chapter 23 Asynchronous Methods

    1. Why Asynchronous Methods Exist
    2. Asynchronous Method Signatures
    3. Asynchronous Methods Versus Asynchronous Delegates
    4. Using Asynchronous Methods
    5. Asynchronous Methods and Tasks
    6. Writing Asynchronous Methods
    7. Fake Asynchronous Methods
    8. Alternatives to Asynchronous Methods
  24. Chapter 24 Application Domains

    1. Application Domain Architecture
    2. Creating and Destroying Application Domains
    3. Using Multiple Application Domains
    4. Using DoCallBack
    5. Monitoring Application Domains
    6. Domains and Threads
    7. Sharing Data Between Domains
  25. Chapter 25 Native and COMInteroperability

    1. Calling into Native DLLs
    2. Type Marshaling
    3. Callbacks from Unmanaged Code
    4. Simulating a C Union
    5. Shared Memory
    6. Mapping a Struct to Unmanaged Memory
    7. COM Interoperability
    8. Calling a COM Component from C#
    9. Embedding Interop Types
    10. Primary Interop Assemblies
    11. Exposing C# Objects to COM
  26. Chapter 26 Regular Expressions

    1. Regular Expression Basics
    2. Quantifiers
    3. Zero-Width Assertions
    4. Groups
    5. Replacing and Splitting Text
    6. Cookbook Regular Expressions
    7. Regular Expressions Language Reference
  1. AppendixC# Keywords

  2. Colophon

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