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Książki \ Programowanie

Writing Game Center Apps in iOS Język: 2

9781449305659

Cena Brutto: 75.81

Cena netto: 72.20

Ilość:
Wersja: Drukowana
Autor Vandad Nahavandipoor
Liczba_stron 78
Wydawnictwo OReilly Media
Data_Wydania 2011-04-22
Poziom All Levels

Informacje podstawowe:

  • Wydawnictwo: O'Reilly Media
  • Data wydania: 22 kwietnia 2011
  • Liczba stron: 78
  • Autor/autorzy:
    • Vandad Nahavandipoor

Opis:

Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.

How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.

Recipes include techniques to:

  • Set up Game Center for an iOS App
  • Use block objects and Grand Central Dispatch to write Game Center apps
  • Authenticate a local player in Game Center
  • Use iTunes Connect to create leaderboards and achievements
  • Retrieve leaderboard and achievement information programmatically
  • Handle players' state changes in multiplayer games

O autorze/autorach:

Vandad Nahavandipoor

Vandad Nahavandipoor has developed software using Cocoa, Cocoa Touch,Assembly, Delphi, and .NET for many years. As a staff member of acompany that is a global leader in mobile money solutions in London,he has worked with some of the world's biggest brands--such as Visaand US Bank---to deliver mobile applications to their customers.Vandad brings an interest in management, leadership andentrepreneurship to his work, believing in the synergy that isachieved as a result of cooperation and working together in a team.

View Vandad Nahavandipoor's full profile page.

Zawartość (spis treści):

  1. Chapter 1 Game Center

    1. Introducing GCD and Block Objects
    2. Creating Game Center Accounts
    3. Setting Up Game Center for an iOS App
    4. Adding the Game Kit Framework
    5. Authenticating the Local Player in Game Center
    6. Retrieving the Local Player’s Information
    7. Adding Friends in Game Center
    8. Retrieving the Local Player’s Friends Information
    9. Creating Leaderboards in iTunes Connect
    10. Reporting Scores to Leaderboards
    11. Retrieving Leaderboards Information Programmatically
    12. Displaying Leaderboards to Players
    13. Creating Achievements in iTunes Connect
    14. Reporting Achievements to Game Center
    15. Retrieving Achievements Information Programmatically
    16. Displaying Achievements to Players
    17. Supporting Multiplayer Games and Matchmaking
    18. Handling Players’ State Changes in Multiplayer Games
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